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Birmingham Champion

BalanceStar Player: Chien-Pao

Sword of Ruin is doing work before you click a button — every physical hit from your side hurts more, which makes Chien-Pao and Ogerpon-Wellspring scarier without needing a turn of setup. Raging Bolt on the Assault Vest is your special backbone: it soaks hits, throws Thunderclap when you need priority, and Snarls special attackers that would otherwise run over the snow cat. Between Incineroar, Rillaboom, and Amoonguss you are playing a slow pivot game with two Fake Outs and a redirector, so you pick your burst windows instead of racing every turn.

Gameplan

Opening

Lead Chien-Pao plus Raging Bolt when you want immediate pressure — Icy Wind from Pao steals speed if they are faster, and Bolt answers Flutter Mane-style threats with Thunderclap while Sword of Ruin makes follow-up damage sting. If they open with double physical, consider Incineroar first to Intimidate before you commit the sash.

Mid-game

Cycle Incineroar and Rillaboom for Intimidate, Knock Off, and Grassy Terrain healing; Parting Shot and U-turn keep you ahead on momentum while Rocky Helmet Amoonguss punishes contact if they get greedy. Against Trick Room, Amoonguss is often your best second slot — Spore and Rage Powder buy time for Bolt or Ogerpon to position.

End-game

Bring Ogerpon-Wellspring in when Water moves are aimed at Raging Bolt or when you want to blank a Surging Strikes lane — Water Absorb turns a would-be weakness into a free switch and Horn Leech keeps you healthy under Grassy. Close with Chien-Pao's Sucker Punch when you know their speed control is gone and they are trying to pick off your last mon with a faster attack.

Team Roster

Chien-Pao

Item:
Focus Sash
Ability:
Sword of Ruin
Nature:
Jolly
EVs:
4 HP / 252 Atk / 252 Spe
Moves:
Sacred Sword, Ice Spinner, Sucker Punch, Icy Wind

Raging Bolt

Item:
Assault Vest
Ability:
Protosynthesis
Nature:
Modest
EVs:
244 HP / 4 Def / 76 SpA / 4 SpD / 180 Spe
Moves:
Thunderclap, Thunderbolt, Dragon Pulse, Snarl

Incineroar

Item:
Safety Goggles
Ability:
Intimidate
Nature:
Careful
EVs:
252 HP / 4 Atk / 60 Def / 140 SpD / 52 Spe
Moves:
Fake Out, Knock Off, Flare Blitz, Parting Shot

Rillaboom

Item:
Miracle Seed
Ability:
Grassy Surge
Nature:
Adamant
EVs:
252 HP / 252 Atk / 4 Spe
Moves:
Fake Out, Wood Hammer, Grassy Glide, U-turn

Ogerpon-Wellspring

Item:
Wellspring Mask
Ability:
Water Absorb
Nature:
Jolly
EVs:
4 HP / 252 Atk / 252 Spe
Moves:
Ivy Cudgel, Horn Leech, Swords Dance, Spiky Shield

Amoonguss

Item:
Rocky Helmet
Ability:
Regenerator
Nature:
Relaxed
EVs:
252 HP / 156 Def / 100 SpD
Moves:
Spore, Rage Powder, Pollen Puff, Protect